xamarin allows building mobile application much pretty easy.xamarin is crossplatform where you can built native mobile application for android,ios and window using C# Skills.xamarin simplifies mobile app creation.
Xamarin is unique in this space by offering a single language – C#, class library, and runtime that works across all three mobile platforms of iOS, Android, and Windows Phone (Windows Phone’s native language is already C#), while still compiling native (non-interpreted) applications that are performant enough even for demanding games.
If you are employed as a mobile developer or a student trying to build a career in the mobile development field and is guided to learn Xamarin, first question comes up in your mind is: Why Xamarin?
Xamarin was founded in 2011 and later in 2016 Microsoft acquired Xamarin.
Xamarin is an application development platform which allows building applications for many platforms with a single shared code base.
You can use Visual Studio for Windows/Mac or Xamarin Studio for development.
You can develop mobile Applications which work on multiple mobile operating systems i.e. Android, iOS and Windows using Xamarin. You also have two different options with Xamarin development, Shared UI is one approach and other is a Separate UI. In a shared UI almost all of your code is shared in all the platforms, while in a Separate UI only Business logic is shared, while you have to make separate user interfaces for all the platforms, as shown below.
XAML is used for designing UI and C# is used to code its logic.
If you are a mobile app developer, then you could normally be working on one of the three major platforms, Windows, or iOS. Or else, if you are about to start your career in the mobile development field, then you have to choose the platform you plan to be working on. In short most of the mobile developers and to be mobile developers have to choose a single platform normally, which is a limitation.
Here are the different tools, language and frameworks used for mobile apps development on different platforms.
Xamarin eliminates the need to master all these tools. You only need to learn XAML and C# to be a mobile developer for all three major platforms.
Xamarin apps are fully native and performance is equally good as native apps.
Xamarin gives 100% Android and iOS native APIs coverage with the benefit of .NET APIs. Due to this Xamarin provides native performance with a native look and feel of your mobile Application.
If you are running a software firm and developing mobile apps, then Xamarin is the best option for you as you are separately paying to Android, iOS and Windows developer. Using Xamarin you only have to pay single developer to do this task.
Xamarin has a good future especially after the Microsoft acquisition. Xamarin provides a single platform to create apps of different OS like ioS, Android and Windows.
Xamarin's future is measured by the points given below.
Deliver native Android, iOS, and Windows apps, using existing .Net skills
The Xamarin Platform is based on Mono. Mono is the original open source and cross-platform implementation of .NET, from the community Mono Project. It is now sponsored by Xamarin/Microsoft. Traditionally, Mono's APIs have followed the progress of the .NET Framework, not .NET Core.
In addition to cross-platform mobile, apps created with Xamarin are native providing similar performance than the apps created with Objective-C/Swift/ for iOS or Java for Android.
More Types, Less Typing : C# uses type inference to give developers more safety in fewer keystrokes, without boilerplate or verbose type annotations
Language-level Async : Asynchronous programming (async) keeps apps responsive. In Objective-C, Swift and Java, async requires callbacks and manual bookkeeping. C#’s language-level support makes async a breeze.
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